Finding Lost & Found. Designer's Notes from the Process of Creating a Jewish Game for Learning
This article provides context for and examines aspects of the design process of a game for learning. Lost & Found (2017a, 2017b) is a tabletop-to-mobile game series designed to teach medieval religious legal systems, beginning with Moses Maimonides' Mishneh Torah (1180), a cornerstone work...
Subtitles: | Special Issue: "Jewish Gamevironments" |
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Main Author: | |
Format: | Electronic Article |
Language: | English |
Check availability: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Published: |
[publisher not identified]
[2017]
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In: |
Gamevironments
Year: 2017, Volume: 7, Pages: 42-65 |
Standardized Subjects / Keyword chains: | B
Judaism
/ Educational game
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RelBib Classification: | AH Religious education BH Judaism |
Further subjects: | B
Maimonides
B gamevironments B games and learning B Medieval B Mishneh Torah B Collaboration B Cooperation B Religion B Game Design B Jewish |
Online Access: |
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