Who Really Said What?: Mobile Historical Situated Documentary as Liminal Learning Space

This article explores the complexities and affordances of historical representation that arose in the process of designing a mobile augmented reality video game for teaching history. The process suggests opportunities to push the historical documentary form in new ways. Specifically, the article add...

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Bibliographic Details
Subtitles:Special Issue: "Gamevironments of the Past"
Main Author: Gottlieb, Owen (Author)
Format: Electronic Article
Language:English
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Published: [publisher not identified] [2016]
In: Gamevironments
Year: 2016, Volume: 5, Pages: 237-256
RelBib Classification:AA Study of religion
ZB Sociology
Further subjects:B Learning
B primary sources
B keyword situated documentary
B mobile game
B HISTORY education
B Augmented Reality
B historical thinking
B Historical fiction
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