Instant Karma - 'Moral Decision Making Systems in Digital Games
Moral decision making systems have long been a popular and widely discussed part of computer games; especially inbut not limited torole-playing games and other games with strong narrative elements. In this article, an attempt will be made to draw a connection between historic and recent concepts o...
Main Author: | |
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Format: | Electronic Article |
Language: | English |
Check availability: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Published: |
MDPI
[2018]
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In: |
Religions
Year: 2018, Volume: 9, Issue: 4, Pages: 1-35 |
Further subjects: | B
game mechanics
B moral decision making B Digital Games B Karma |
Online Access: |
Presumably Free Access Volltext (Verlag) Volltext (doi) |
Summary: | Moral decision making systems have long been a popular and widely discussed part of computer games; especially inbut not limited torole-playing games and other games with strong narrative elements. In this article, an attempt will be made to draw a connection between historic and recent concepts of karma and moral decision making systems in digital games, called karma systems'. At the same time, a detailed analysis of one such system (that of Mass Effect 2) will be provided. |
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ISSN: | 2077-1444 |
Contains: | Enthalten in: Religions
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Persistent identifiers: | DOI: 10.3390/rel9040131 |