More than a Just Side Quest: The Non-Gamer’s Guide to Using Video Games to Teach Historical Topics

The author discusses history-based video games and their use in history education. Games discussed include Wars Across the World: Fornovo about the 1495 Battle of Fornovo between Charles VIII of France and the Holy League, Assassin’s Creed III which features the late 1700s, and Medieval II: Total Wa...

Ausführliche Beschreibung

Gespeichert in:  
Bibliographische Detailangaben
1. VerfasserIn: Madden, Amanda (VerfasserIn)
Medienart: Elektronisch Aufsatz
Sprache:Englisch
Verfügbarkeit prüfen: HBZ Gateway
Journals Online & Print:
Lade...
Fernleihe:Fernleihe für die Fachinformationsdienste
Veröffentlicht: Sixteenth Century Journal Publishers, Inc. [2019]
In: The sixteenth century journal
Jahr: 2019, Band: 50, Heft: 4, Seiten: 1155-1162
RelBib Classification:TE Mittelalter
TK Neueste Zeit
ZF Pädagogik
ZG Medienwissenschaft; Digitalität; Kommunikationswissenschaft
weitere Schlagwörter:B ASSASSIN'S Creed (Game)
B HISTORY education
B MEDIEVIL (Game)
B Video Games
B HISTORY in popular culture
Beschreibung
Zusammenfassung:The author discusses history-based video games and their use in history education. Games discussed include Wars Across the World: Fornovo about the 1495 Battle of Fornovo between Charles VIII of France and the Holy League, Assassin’s Creed III which features the late 1700s, and Medieval II: Total War which features 17 historical factions. It explores what aspects of history can and cannot be learned through such games in matters including authenticity, historical narrative, and matters of contingency.
ISSN:2326-0726
Enthält:Enthalten in: The sixteenth century journal