Death, Fabulation, and Virtual Reality Gaming

There are few things more common in video gaming than death. The result of falling, stabbing, shooting, draining, and countless other verbs of decay and destruction. Talk of dying in video games often exchanges teleological weight for the more pragmatic machinic signaling of transition back to the a...

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Bibliographic Details
Subtitles:Special Issue: "Video Gaming and Death"
Main Author: Loewen, Jordan (Author)
Format: Electronic Article
Language:German
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Published: [publisher not identified] [2018]
In: Gamevironments
Year: 2018, Volume: 9, Pages: 202-221
Further subjects:B Fabulation
B gamevironments
B Bergson
B Deleuze
B Proprioception
B Zombies
B Games
B Religion
B Death
B Phantom Limb
B Virtual Reality
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