Paradise Lost: Value Formations as an Analytical Concept for the Study of Gamevironments
This article argues that researchers of religion and video gaming, including but not limited to gamevironments, should now leave their initial use of the category of religion behind. While religion might work for interpreting explicit religious elements in the content of a video game, it misses the...
Authors: | ; ; |
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Format: | Electronic Article |
Language: | English |
Check availability: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Published: |
[publisher not identified]
[2020]
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In: |
Gamevironments
Year: 2020, Volume: 12, Pages: 77-113 |
Standardized Subjects / Keyword chains: | B
Far Cry (Game) (Computerspiel, Serie)
/ Religion
/ Value ethics
/ Computer game
/ Milieu
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RelBib Classification: | AD Sociology of religion; religious policy AG Religious life; material religion NCC Social ethics ZB Sociology ZG Media studies; Digital media; Communication studies |
Further subjects: | B
gamevironments
B Values B Far Cry 5 B Value Formations |
Online Access: |
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