Wir sind das Volk!: Agitprop between East and West Germany

Wir Sind Das Volk! (2014) gamifies the conflict between East and West Germany by having players compete to undermine the real or perceived living standards of their respective opponents. The possibility of an Eastern Bloc extending well beyond the fall of the Berlin Wall is a very real possibility i...

Full description

Saved in:  
Bibliographic Details
Subtitles:Special Issue: "Democracy Dies Playfully: (Anti-)Democratic Ideas in and Around Video Games"
Main Author: Oehmsen-Clark, Anton (Author)
Format: Electronic Article
Language:English
Check availability: HBZ Gateway
Journals Online & Print:
Drawer...
Fernleihe:Fernleihe für die Fachinformationsdienste
Published: [publisher not identified] 2020
In: Gamevironments
Year: 2020, Volume: 13, Pages: 508-518
Standardized Subjects / Keyword chains:B Wir sind das Volk (Board games) / Board games / East-West conflict / Agitprop
RelBib Classification:ZB Sociology
ZC Politics in general
ZG Media studies; Digital media; Communication studies
Further subjects:B gamevironments
B Cold War
B historiographical games
B wargame
B eurogame
B useful games
Online Access: Volltext (kostenfrei)

MARC

LEADER 00000caa a2200000 4500
001 1747632678
003 DE-627
005 20240826222734.0
007 cr uuu---uuuuu
008 210205s2020 gw |||||o 00| ||eng c
024 7 |a 10.26092/elib/415  |2 doi 
035 |a (DE-627)1747632678 
035 |a (DE-599)KXP1747632678 
040 |a DE-627  |b ger  |c DE-627  |e rda 
041 |a eng 
044 |c XA-DE-HB 
084 |a 0  |2 ssgn 
100 1 |a Oehmsen-Clark, Anton  |e VerfasserIn  |0 (orcid)0000-0001-7550-0526  |4 aut 
245 1 0 |a Wir sind das Volk!  |b Agitprop between East and West Germany  |c Anton Oehmsen-Clark 
246 1 |i Rubrikentitel  |a Special Issue: "Democracy Dies Playfully: (Anti-)Democratic Ideas in and Around Video Games" 
264 1 |c 2020 
336 |a Text  |b txt  |2 rdacontent 
337 |a Computermedien  |b c  |2 rdamedia 
338 |a Online-Ressource  |b cr  |2 rdacarrier 
520 |a Wir Sind Das Volk! (2014) gamifies the conflict between East and West Germany by having players compete to undermine the real or perceived living standards of their respective opponents. The possibility of an Eastern Bloc extending well beyond the fall of the Berlin Wall is a very real possibility in this game world. The recognition of this historical contingency allows Wir Sind Das Volk! to forward a model of gameplay that sees the player encounter how democracies, like Soviet republics, rely on a complex network of agitprop symbolism. Wir Sind Das Volk! mixes many of board gaming’s traditional gameplay conventions, and in doing so asks the player to participate in making alternative chronologies of the Cold War. 
583 1 |a Archivierung/Langzeitarchivierung gewährleistet  |f PEHB  |x XA-DE-HB  |2 pdager  |5 DE-46 
601 |a Germanien 
650 4 |a Cold War 
650 4 |a historiographical games 
650 4 |a useful games 
650 4 |a eurogame 
650 4 |a wargame 
650 4 |a gamevironments 
652 |a ZB:ZC:ZG 
689 0 0 |d s  |0 (DE-588)1266497501  |0 (DE-627)1815308885  |2 gnd  |a Wir sind das Volk  |g Brettspiel 
689 0 1 |d s  |0 (DE-588)4137590-7  |0 (DE-627)105648892  |0 (DE-576)209678925  |2 gnd  |a Brettspiel 
689 0 2 |d s  |0 (DE-588)4075770-5  |0 (DE-627)106084968  |0 (DE-576)209199482  |2 gnd  |a Ost-West-Konflikt 
689 0 3 |d s  |0 (DE-588)4141622-3  |0 (DE-627)104798572  |0 (DE-576)209712805  |2 gnd  |a Agitprop 
689 0 |5 (DE-627) 
773 0 8 |i Enthalten in  |t Gamevironments  |d Bremen : [Verlag nicht ermittelbar], 2014  |g 13(2020), Seite 508-518  |h Online-Ressource  |w (DE-627)815396848  |w (DE-600)2805691-7  |w (DE-576)424664925  |x 2364-382X  |7 nnns 
773 1 8 |g volume:13  |g year:2020  |g pages:508-518 
856 4 0 |u http://dx.doi.org/10.26092/elib/415  |x Resolving-System  |z kostenfrei 
935 |i DSpace 
951 |a AR 
ELC |a 1 
LOK |0 000 xxxxxcx a22 zn 4500 
LOK |0 001 386599489X 
LOK |0 003 DE-627 
LOK |0 004 1747632678 
LOK |0 005 20211028172859 
LOK |0 008 210219||||||||||||||||ger||||||| 
LOK |0 040   |a DE-Tue135  |c DE-627  |d DE-Tue135 
LOK |0 092   |o n 
LOK |0 852   |a DE-Tue135 
LOK |0 852 1  |9 00 
LOK |0 935   |a ixzs 
LOK |0 936ln  |0 1442053755  |a ZB 
LOK |0 936ln  |0 1550736965  |a ZC 
LOK |0 936ln  |0 1764172264  |a ZG 
OAS |a 1 
ORI |a TA-MARC-ixtheoa001.raw 
REL |a 1 
STA 0 0 |a Agitprop,Board games,East-West conflict,West-East conflict,Cold War 
STB 0 0 |a Agitprop,Conflit Est-Ouest,Jeu de plateau 
STC 0 0 |a Agitprop,Conflicto Este-Oeste,Juego de mesa 
STD 0 0 |a Agitprop,Conflitto est-ovest,Guerra fredda,Guerra fredda,Gioco di scacchiera,Gioco da scacchiera,Gioco da scacchiera 
STE 0 0 |a 东西冲突 
STF 0 0 |a 图版游戏,東西衝突 
STG 0 0 |a Agitprop,Conflito Leste-Oeste,Jogo de tabuleiro 
STH 0 0 |a Агитпроп,Конфликт Восток-Запад,Настольная игра 
STI 0 0 |a Αγκιτπρόπ,Agitprop,Αγκίτ-Προπ,Επιτραπέζιο παιχνίδι,Σύγκρουση Ανατολής-Δύσης,Ψυχρός Πόλεμος 
SUB |a REL 
SYG 0 0 |a Kalter Krieg,Ost-West-Gegensatz,West-Ost-Konflikt,Kalter Krieg , Agitation und Propaganda,Kommunismus,Marxismus-Leninismus,Kommunistische Propaganda 
TIM |a 100019460101_100019901231  |b Ost-West-Konflikt 1946-1990