"War never changes.": Gender Roles and the Transformative Potential for Role Reversal in Roleplay Games with Post-Apocalyptic Settings

This article tackles the question in which ways the apocalypse has a transformative potential for rethinking gender roles and breaking up with stereotypes in post-apocalyptic Open World Roleplay Games (RPGs). It inquires if and in what way a change in hegemonic structures can be observed on the leve...

Full description

Saved in:  
Bibliographic Details
Main Author: Meier, Marie-Luise (Author)
Format: Electronic Article
Language:English
Check availability: HBZ Gateway
Journals Online & Print:
Drawer...
Fernleihe:Fernleihe für die Fachinformationsdienste
Published: [publisher not identified] 2022
In: Gamevironments
Year: 2022, Volume: 16, Pages: 33-67
Standardized Subjects / Keyword chains:B Fallout 4 / Horizon Zero Dawn / Role-play / Gender-specific role / Postapokalypse (Motif)
RelBib Classification:NBE Anthropology
NBQ Eschatology
ZB Sociology
ZG Media studies; Digital media; Communication studies
Further subjects:B Fallout 4
B gamevironments
B post-apocalyptic
B Role reversal
B Apocalypse
B Game Studies
B Gender Roles
B Horizon: Zero Dawn
Online Access: Volltext (kostenfrei)
Volltext (kostenfrei)

MARC

LEADER 00000caa a22000002 4500
001 1813392056
003 DE-627
005 20230213104958.0
007 cr uuu---uuuuu
008 220808s2022 xx |||||o 00| ||eng c
024 7 |a 10.48783/gameviron.v16i16.172  |2 doi 
035 |a (DE-627)1813392056 
035 |a (DE-599)KXP1813392056 
040 |a DE-627  |b ger  |c DE-627  |e rda 
041 |a eng 
084 |a 0  |2 ssgn 
100 1 |a Meier, Marie-Luise  |e VerfasserIn  |4 aut 
245 1 0 |a "War never changes."  |b  Gender Roles and the Transformative Potential for Role Reversal in Roleplay Games with Post-Apocalyptic Settings 
264 1 |c 2022 
336 |a Text  |b txt  |2 rdacontent 
337 |a Computermedien  |b c  |2 rdamedia 
338 |a Online-Ressource  |b cr  |2 rdacarrier 
520 |a This article tackles the question in which ways the apocalypse has a transformative potential for rethinking gender roles and breaking up with stereotypes in post-apocalyptic Open World Roleplay Games (RPGs). It inquires if and in what way a change in hegemonic structures can be observed on the levels of society, characters, and also in terms of the ludic possibilities provided within the game-worlds. In order to do so, two contemporary post-apocalyptic Open World RPGs are analyzed, namely Fallout 4 (2015) and Horizon Zero Dawn (2017). It is evident that Fallout 4 continues a male-connotated line of motives, transpired by past media. Horizon Zero Dawn uses the potential of the apocalypse, the promised restart, to instead generate a new society. This society has not yet achieved a state of equality but has already reached a new baseline of strong characters of different genders without racial disparity, that is further fostered by the protagonist’s journey. Hurtful gender tropes are thereby overcome, and stereotypes are being subverted. 
601 |a Transformation 
650 4 |a Fallout 4 
650 4 |a Horizon: Zero Dawn 
650 4 |a Role reversal 
650 4 |a Apocalypse 
650 4 |a Game Studies 
650 4 |a gamevironments 
650 4 |a Gender Roles 
650 4 |a post-apocalyptic 
652 |a NBE:NBQ:ZB:ZG 
689 0 0 |d s  |0 (DE-588)1280829060  |0 (DE-627)1834601320  |2 gnd  |a Fallout 4 
689 0 1 |d s  |0 (DE-588)1280829621  |0 (DE-627)1834602831  |2 gnd  |a Horizon Zero Dawn 
689 0 2 |d s  |0 (DE-588)4050453-0  |0 (DE-627)104778512  |0 (DE-576)209087447  |2 gnd  |a Rollenspiel 
689 0 3 |d s  |0 (DE-588)4071776-8  |0 (DE-627)104509104  |0 (DE-576)209184876  |2 gnd  |a Geschlechterrolle 
689 0 4 |d s  |0 (DE-588)1254291482  |0 (DE-627)1796918628  |2 gnd  |a Postapokalypse  |g Motiv 
689 0 |5 (DE-627) 
773 0 8 |i Enthalten in  |t Gamevironments  |d Bremen : [Verlag nicht ermittelbar], 2014  |g 16(2022), Seite 33-67  |h Online-Ressource  |w (DE-627)815396848  |w (DE-600)2805691-7  |w (DE-576)424664925  |x 2364-382X  |7 nnns 
773 1 8 |g volume:16  |g year:2022  |g pages:33-67 
856 4 0 |u https://doi.org/10.48783/gameviron.v16i16.172  |x Resolving-System  |z kostenfrei  |3 Volltext 
856 4 0 |u https://journals.suub.uni-bremen.de/index.php/gamevironments/article/view/172  |x Verlag  |z kostenfrei  |3 Volltext 
951 |a AR 
ELC |a 1 
LOK |0 000 xxxxxcx a22 zn 4500 
LOK |0 001 4176755229 
LOK |0 003 DE-627 
LOK |0 004 1813392056 
LOK |0 005 20221109120259 
LOK |0 008 220808||||||||||||||||ger||||||| 
LOK |0 040   |a DE-Tue135  |c DE-627  |d DE-Tue135 
LOK |0 092   |o n 
LOK |0 852   |a DE-Tue135 
LOK |0 852 1  |9 00 
LOK |0 935   |a ixzs  |a ixzo 
LOK |0 936ln  |0 144205168X  |a NBE 
LOK |0 936ln  |0 1442052449  |a NBQ 
LOK |0 936ln  |0 1442053755  |a ZB 
LOK |0 936ln  |0 1764172264  |a ZG 
OAS |a 1 
ORI |a SA-MARC-ixtheoa001.raw 
REL |a 1 
STA 0 0 |a Gender-specific role,Gender-specific role,Sexual role,Sex role in literature,Role-play,Roleplaying,Role playing,Role enactment 
STB 0 0 |a Jeu de rôle,Rôle de genre,Rôle de genre,Rôle sexué,Rôle sexué,Rôle sexué (motif),Rôle sexué 
STC 0 0 |a Juego de roles,Papel de género,Papel de género 
STD 0 0 |a Gioco di ruolo,Ruolo di genere,Ruolo di genere 
STE 0 0 |a 性别角色,性别角色,角色扮演 
STF 0 0 |a 性別角色,性別角色,角色扮演 
STG 0 0 |a Jogo de papéis,Papel de gênero,Papel de gênero 
STH 0 0 |a Гендерная роль (мотив),Гендерная роль,Ролевая игра 
STI 0 0 |a Παιχνίδι ρόλων,Ρόλος των φύλων (μοτίβο),Ρόλος των φύλων 
SUB |a REL 
SYG 0 0 |a Gender role,Gender stereotype,Geschlechterstereotyp,Geschlechtsrolle,Rollenstereotyp,Geschlechtsrolle