The Pop Theology of Videogames: Producing and Playing with Religion

Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin's Creed to find out how and why the Pop Theology of Videogames is so appealing to m...

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Bibliographic Details
Main Author: de Wildt, Lars (Author)
Format: Electronic Book
Language:English
Check availability: HBZ Gateway
WorldCat: WorldCat
Fernleihe:Fernleihe für die Fachinformationsdienste
Published: Amsterdam Amsterdam University Press 2023
In:Year: 2023
Series/Journal:Games and Play
Further subjects:B Media Studies / Social Science
B Sociology
B GAMES / Video & Electronic
B SOCIAL SCIENCE / Sociology of Religion
B Video Games Religious aspects
B Religion: general
B online games: strategy guides / Computer games
Online Access: Volltext (kostenfrei)
Parallel Edition:Erscheint auch als: 9789463729864