Methods for studying video games and religion
Introduction : level up : methods for studying video games and religion / Xenia Zeiler -- Critical discourse analysis : studying religion and hegemony in video games / Kathrin Trattner -- Gaming elicitation in episodic interviews : let's play baptism / Kerstin Radde-Antweiler -- An ethnographic...
| Contributors: | ; ; |
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| Format: | Print Book |
| Language: | English |
| Subito Delivery Service: | Order now. |
| Check availability: | HBZ Gateway |
| WorldCat: | WorldCat |
| Interlibrary Loan: | Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany) |
| Published: |
New York London
Routledge, Taylor & Francis Group
2018
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| In: |
Routledge studies in religion and digital culture (3)
Year: 2018 |
| Volumes / Articles: | Show volumes/articles. |
| Series/Journal: | Routledge studies in religion and digital culture
3 |
| Standardized Subjects / Keyword chains: | B
Computer game
/ Religion
|
| RelBib Classification: | AA Study of religion AD Sociology of religion; religious policy CD Christianity and Culture |
| Further subjects: | B
Collection of essays
B Video Games Religious aspects |
| Online Access: |
Table of Contents (Publisher) |
| Parallel Edition: | Electronic
|
| Summary: | Introduction : level up : methods for studying video games and religion / Xenia Zeiler -- Critical discourse analysis : studying religion and hegemony in video games / Kathrin Trattner -- Gaming elicitation in episodic interviews : let's play baptism / Kerstin Radde-Antweiler -- An ethnographic method for the study of religion in video game environments / Gregory Price Grieve -- Surreal impersonation / William Sims Bainbridge -- Design-based research : mobile gaming for learning Jewish history, tikkun olam, and civics / Owen Gottlieb -- Phenomenological hermeneutics as a bridge between video games and religio-aesthetics / Mikhail Fiadotau -- Empirical triangulation : applying multiple methods to explor e religion and myth through video games / Enrico Gandolfi -- Petri net modeling : analyzing rule-based representations of religion in video games / Vít Sisler -- Qualitative in-depth interviews : studying religious meaning-making in MMOs / Stef Aupers, Julian Schaap and Lars de Wildt -- Normalized social distance : quantitative analysis of religion-centered gaming pages on social networks / Josef Slerka and Vít Sisler -- Coding comments on gaming videos : YouTube Let's Plays, Asian games, and Buddhist and Hindu religions / Xenia Zeiler -- How to study religion and video gaming : a critical discussion / Kerstin Radde-Antweiler |
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| Item Description: | "The idea for this book originally came about in the summer of 2014 at the International Conference on Media, Religion and Culture held in Canterbury, UK."--Page xix. - Includes bibliographical references and index |
| Physical Description: | xviii, 221 Seiten, Illustrationen, Diagramme, 24 cm |
| ISBN: | 978-1-138-69871-0 978-0-367-88992-0 |



