Lost in the "myst"?: narrative video gaming decreases self-reported propensity for spiritual/religious experience
| Authors: | ; |
|---|---|
| Format: | Print Article |
| Language: | English |
| Check availability: | HBZ Gateway |
| Interlibrary Loan: | Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany) |
| Published: |
[2015]
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| In: |
The international journal for the psychology of religion
Year: 2015, Volume: 25, Issue: 1, Pages: 18-28 |
| Standardized Subjects / Keyword chains: | B
Computer game
/ Virtual reality
/ Religious experience
/ Spiritual experience
/ Desinterest
|
| RelBib Classification: | AD Sociology of religion; religious policy AE Psychology of religion |
| ISSN: | 1050-8619 |
|---|---|
| Contains: | Enthalten in: The international journal for the psychology of religion
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