'Never Compromise the Brotherhood': Contrasting Religious Brotherhoods and Orders. The Case of the Assassin's Creed Series
Brotherhoods and guilds play an important role in video game lore, e.g.(Blizzard 2004),(Bethesda 2011) and theseries (Ubisoft 2007-2017), either as an in-game group of non-player characters (npc's) which can be joined by the player (single player mode), or a group of players joining forces with...
Publié dans: | ET studies |
---|---|
Auteur principal: | |
Type de support: | Électronique Article |
Langue: | Anglais |
Vérifier la disponibilité: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Publié: |
Peeters
2019
|
Dans: |
ET studies
Année: 2019, Volume: 10, Numéro: 1, Pages: 125-143 |
RelBib Classification: | BJ Islam KCA Monachisme; ordres religieux NCA Éthique |
Accès en ligne: |
Volltext (kostenfrei) |