Playing with Words, Worlds, and Images: An Interview with the Indian Graphic Novelist Amruta Patil, by Philippe Bornet, Stefanie Knauss, and Alexander D. Ornella

In this interview with issue editors Philippe Bornet, Stefanie Knauss and Alexander D. Ornella, Amruta Patil discusses how the unique possibilities of playing with images and words in the medium of the graphic novel allow for a creative critique and reimagination of ancient mythologies as well as co...

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Bibliographic Details
Published in:Journal for religion, film and media
Authors: Patil, Amruta (Interviewee) ; Bornet, Philippe 1977- (Interviewer) ; Knauß, Stefanie 1976- (Interviewer) ; Ornella, Alexander Darius (Interviewer)
Format: Electronic Article
Language:English
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Published: Institut f. Fundamentaltheologie 2021
In: Journal for religion, film and media
Year: 2021, Volume: 7, Issue: 2, Pages: 15-30
Further subjects:B Queer
B Aranyaka
B Adi Parva
B Mythology
B Sauptik
B Graphic novel
B Kari
B India
B Interview
Online Access: Volltext (kostenfrei)
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Description
Summary:In this interview with issue editors Philippe Bornet, Stefanie Knauss and Alexander D. Ornella, Amruta Patil discusses how the unique possibilities of playing with images and words in the medium of the graphic novel allow for a creative critique and reimagination of ancient mythologies as well as contemporary social questions. Her use of the figure of the storyteller, her sensuous visual style, and continuous micro-subversion of traditional motifs invite viewers/readers to enter into the story and make it their own, while at the same time encouraging the capacity to see each other and to engage constructively even with people or viewpoints one might critique.
ISSN:2617-3697
Contains:Enthalten in: Journal for religion, film and media
Persistent identifiers:DOI: 10.25364/05.7:2021.2.2