Video Game Romanticism: On Retro Gaming, Remakes, Reboots, Game Nostalgia, and Bad Games

In recent years, a relatively new phenomenon in the video game industry has emerged: the re-appreciation of games from previous generations by individual gamers in combination with the production of new games aesthetically and/or ludologically clearly based on these older games. The phenomenon has b...

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Bibliographic Details
Published in:Journal for religion, film and media
Main Author: Bosman, Frank 1978- (Author)
Format: Electronic Article
Language:English
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Published: Institut f. Fundamentaltheologie 2023
In: Journal for religion, film and media
Standardized Subjects / Keyword chains:B Video game / Idealization / Past / Retrogaming
RelBib Classification:ZG Media studies; Digital media; Communication studies
Further subjects:B Video Gaming
B Romanticism
B Retrogaming
B Nostagia
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Description
Summary:In recent years, a relatively new phenomenon in the video game industry has emerged: the re-appreciation of games from previous generations by individual gamers in combination with the production of new games aesthetically and/or ludologically clearly based on these older games. The phenomenon has been described as ‘retro gaming’, ‘game nostalgia’ or ‘vintage play’ and has been associated with parallel phenomena like reboots, remakes, and ‘bad games’ (or Kusoge). As ‘primer’ of this special issue of the Journal of Religion, Film, and Media on ‘Paradise Lost’, the author identifies and describes all these interrelated by distinguishable notions as forms of ‘video game romanticism’: the appropriate a romanticized version of our collective past to construct an appealing digital, interactive, narrative complex.
ISSN:2617-3697
Contains:Enthalten in: Journal for religion, film and media
Persistent identifiers:DOI: 10.25364/05.9:2023.1.3