Nazi occultism, Jewish mysticism, and Christian theology in the video game series Wolfenstein
"The video game series Wolfenstein incorporates various, contractionary narrative elements and inspirations, including Nazi occultism, Jewish mysticism, and Christian theology. In this monograph, the game theologian Frank G. Bosman analyses the series critically, focusing on the portrayal of th...
| Main Author: | |
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| Format: | Print Book |
| Language: | English |
| Subito Delivery Service: | Order now. |
| Check availability: | HBZ Gateway |
| WorldCat: | WorldCat |
| Interlibrary Loan: | Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany) |
| Published: |
Lanham
Lexington Books/Fortress Academic
[2024]
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| In: | Year: 2024 |
| Series/Journal: | Theology, religion, and pop culture
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| Standardized Subjects / Keyword chains: | B
Video game
/ Cabala
/ Mysticism
/ National Socialism
/ Occultism
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| RelBib Classification: | AD Sociology of religion; religious policy AG Religious life; material religion AZ New religious movements BH Judaism CD Christianity and Culture TK Recent history ZG Media studies; Digital media; Communication studies |
| Further subjects: | B
Video Games
Religious aspects
Judaism
B Wolfenstein: the New Order (Game) B Video Games Religious aspects Christianity B National socialism and occultism B Mysticism Judaism |
| Online Access: |
Table of Contents Blurb Literaturverzeichnis |
| Summary: | "The video game series Wolfenstein incorporates various, contractionary narrative elements and inspirations, including Nazi occultism, Jewish mysticism, and Christian theology. In this monograph, the game theologian Frank G. Bosman analyses the series critically, focusing on the portrayal of the fictional Jewish Da'at Yichud organization"-- |
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| Item Description: | Includes bibliographical references and index |
| Physical Description: | viii, 187 Seiten |
| ISBN: | 978-1-9787-1551-6 |



