Nazi occultism, Jewish mysticism, and Christian theology in the video game series Wolfenstein

"The video game series Wolfenstein incorporates various, contractionary narrative elements and inspirations, including Nazi occultism, Jewish mysticism, and Christian theology. In this monograph, the game theologian Frank G. Bosman analyses the series critically, focusing on the portrayal of th...

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Bibliographic Details
Main Author: Bosman, Frank 1978- (Author)
Format: Print Book
Language:English
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WorldCat: WorldCat
Interlibrary Loan:Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany)
Published: Lanham Lexington Books/Fortress Academic [2024]
In:Year: 2024
Series/Journal:Theology, religion, and pop culture
Standardized Subjects / Keyword chains:B Video game / Cabala / Mysticism / National Socialism / Occultism
RelBib Classification:AD Sociology of religion; religious policy
AG Religious life; material religion
AZ New religious movements
BH Judaism
CD Christianity and Culture
TK Recent history
ZG Media studies; Digital media; Communication studies
Further subjects:B Video Games Religious aspects Judaism
B Wolfenstein: the New Order (Game)
B Video Games Religious aspects Christianity
B National socialism and occultism
B Mysticism Judaism
Online Access: Table of Contents
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Literaturverzeichnis
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Summary:"The video game series Wolfenstein incorporates various, contractionary narrative elements and inspirations, including Nazi occultism, Jewish mysticism, and Christian theology. In this monograph, the game theologian Frank G. Bosman analyses the series critically, focusing on the portrayal of the fictional Jewish Da'at Yichud organization"--
Item Description:Includes bibliographical references and index
Physical Description:viii, 187 Seiten
ISBN:978-1-9787-1551-6