Peripheral Religions and Games. Introduction

This introduction presents the conceptual framework for the special issue Peripheral Religions and Games, peripheral religions and the relevance of focusing on such within the context of game culture studies. Considered as a rarely explicitly, but often implicitly understood phenomenon of religion i...

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Bibliographic Details
Authors: Puckhaber, Carolin (Author) ; Mayer, Aska (Author) ; Wormstädt, Knut V. M. (Author)
Format: Electronic Article
Language:English
Check availability: HBZ Gateway
Interlibrary Loan:Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany)
Published: 2025
In: Gamevironments
Year: 2025, Issue: #22, Pages: 1-21
Further subjects:B gamevironments
B Game Cultures
B Peripheral Religions
B Religious Practice
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Description
Summary:This introduction presents the conceptual framework for the special issue Peripheral Religions and Games, peripheral religions and the relevance of focusing on such within the context of game culture studies. Considered as a rarely explicitly, but often implicitly understood phenomenon of religion in the context of game cultures, the goal of this special issue is to explore the presence, function, and design of peripheral religions and religious practices both across the fields of digital and analogue games. Based on previous research in religious studies and theology, and rooted in practice research, peripherality will be mapped out as a socio-cultural, relational, practice based, and context-based category for specific communities of religious practice. In parallel, through mapping out the conceptual framework, the specific perspectives applied by the authors of this special issue are introduced.
ISSN:2364-382X
Contains:Enthalten in: Gamevironments
Persistent identifiers:DOI: 10.48783/gameviron.v22i22.284