Methods for studying video games and religion
Introduction : level up : methods for studying video games and religion / Xenia Zeiler -- Critical discourse analysis : studying religion and hegemony in video games / Kathrin Trattner -- Gaming elicitation in episodic interviews : let's play baptism / Kerstin Radde-Antweiler -- An ethnographic...
Contributors: | ; ; |
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Format: | Print Book |
Language: | English |
Subito Delivery Service: | Order now. |
Check availability: | HBZ Gateway |
WorldCat: | WorldCat |
Interlibrary Loan: | Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany) |
Published: |
New York London
Routledge, Taylor & Francis Group
2018
|
In: |
Routledge studies in religion and digital culture (3)
Year: 2018 |
Volumes / Articles: | Show volumes/articles. |
Series/Journal: | Routledge studies in religion and digital culture
3 |
Standardized Subjects / Keyword chains: | B
Computer game
/ Religion
|
RelBib Classification: | AA Study of religion AD Sociology of religion; religious policy CD Christianity and Culture |
Further subjects: | B
Collection of essays
B Video Games Religious aspects |
Online Access: |
Inhaltsverzeichnis (Verlag) |
Parallel Edition: | Electronic
|
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245 | 0 | 0 | |a Methods for studying video games and religion |c edited by Vit Šisler, Kerstin Radde-Antweiler and Xenia Zeiler |
264 | 1 | |a New York |a London |b Routledge, Taylor & Francis Group |c 2018 | |
264 | 4 | |c ©2018 | |
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490 | 1 | |a Routledge studies in religion and digital culture |v 3 | |
500 | |a "The idea for this book originally came about in the summer of 2014 at the International Conference on Media, Religion and Culture held in Canterbury, UK."--Page xix. - Includes bibliographical references and index | ||
505 | 8 | 0 | |t Introduction. Level up: methods for studying video games and religion |r Xenia Zeiler |
505 | 8 | 0 | |t Part 1. Textual and audiovisual narratives. Critical discourse analysis: studying religion and hegemony in video games |r Kathrin Trattner ; Gaming elicitation in episodic interviews: let's play baptism |
505 | 8 | 0 | |t Part 2. In-game performance. An ethnographic method for the study of religion in video game environments |r Gregory Price Grieve ; Surreal impersonation |
505 | 8 | 0 | |t Part 3. Production and design. Design-based research: mobile gaming for learning Jewish history, tikkun olam, and civics |r Owen Gottlieb ; Phenomenological hermeneutics as a bridge between video games and religio-aesthetics |
505 | 8 | 0 | |t Part 4. Interactivity and rule system. Empirical triangulation: applying multiple methods to explore religion and myth through video games |r Enrico Gandolfi ; Petri net modeling: analyzing rule-based representations of religion in video games |
505 | 8 | 0 | |t Part 5. Gamer-generated content. Normalized social distance: quantitative analysis of religion-centered gaming pages on social networks |r Josef Šlerka and Vít Šisler ; Coding comments on gaming videos: YouTube Let's Plays, Asian games, and Buddhist and Hindu religions |
505 | 8 | 0 | |t Critical reflection. How to study religion and video gaming: a critical discussion |r Kerstin Radde-Antweiler |
520 | |a Introduction : level up : methods for studying video games and religion / Xenia Zeiler -- Critical discourse analysis : studying religion and hegemony in video games / Kathrin Trattner -- Gaming elicitation in episodic interviews : let's play baptism / Kerstin Radde-Antweiler -- An ethnographic method for the study of religion in video game environments / Gregory Price Grieve -- Surreal impersonation / William Sims Bainbridge -- Design-based research : mobile gaming for learning Jewish history, tikkun olam, and civics / Owen Gottlieb -- Phenomenological hermeneutics as a bridge between video games and religio-aesthetics / Mikhail Fiadotau -- Empirical triangulation : applying multiple methods to explor e religion and myth through video games / Enrico Gandolfi -- Petri net modeling : analyzing rule-based representations of religion in video games / Vít Sisler -- Qualitative in-depth interviews : studying religious meaning-making in MMOs / Stef Aupers, Julian Schaap and Lars de Wildt -- Normalized social distance : quantitative analysis of religion-centered gaming pages on social networks / Josef Slerka and Vít Sisler -- Coding comments on gaming videos : YouTube Let's Plays, Asian games, and Buddhist and Hindu religions / Xenia Zeiler -- How to study religion and video gaming : a critical discussion / Kerstin Radde-Antweiler | ||
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